The tileFull files are parameter files with the structure:
typedef struct {
int tileId;
double raCen;
double decCen;
int nTargets;
int chunk;
} FULLTILE;
They contain the location of each tile and which chunk it is in.
The tilePlate files are ascii files with two columns:
tile plateThis just lets you know which plate was used for which tile in the sample. Tiles with no corresponding plates are omitted.