# # Mainly technical parameters # primaryCheck 0 # how many close (<0.5 arcsec) pairs can you tolerate? relaxMargin 2.5 # Max distance (in tileRadii) for targets to tiles for # relaxed assignment tileRadius 1.49 # radius of tile (in degrees) maxFibresPerTile 592 # Max fibres/tile for tiled objects minFibreSpacing 55 # collision distance (arcsec) limitCombinationIter 500000 # For iteration, max # combinations before flail limitCombinationFinal 10000000 # For final soln, same minFOFChunkSize 0.6 # Technical parameter for friends-of-friends onlyDecollided 1 # use only decollided objects in minimization? costFunctionIndex 0.5 # index of cost function (use btw 0.5 and 2.)